At the current moment, what I'm doing is that I'm opening
Unity, double click on one of those scripts I've written, then
MonoDevelop gets opened, now I have to close unity and in
MonoDevelop I do
Run >> Run with >> Unity Debugger.
After this Unity gets opened and when I press the play button in unity the debugging session starts. But once only. If I stop this session in either
MonoDevelop I have to repeat this whole procedure all over again, which is very tedious. I have to open Unity, close Unity, (I have to close it because next step which is
Run >> Run with >> Unity Debugger will open unity and if unity is already opened I'm getting error saying that only one instance of unity can open one project at a time).
我要问的是： 有没有更好的工作流程可以使我摆脱这种打开和关闭Unity的繁琐工作，并且每次停止调试会话时，只要不进行这些繁琐的重复操作，我就可以正常启动？ 谢谢。