我写了代码,但我不明白为什么它不起作用...
func animate(vc: UIView) {
vc.layer.shadowColor = #colorLiteral(red: 0.9254902005, green: 0.2352941185, blue: 0.1019607857, alpha: 1)
vc.layer.shadowRadius = 5
vc.layer.shadowOffset = CGSize(width: 0, height: 0)
let animationX = CABasicAnimation()
animationX.keyPath = "shadowOffset"
animationX.fromValue = vc.layer.shadowOffset
animationX.toValue = CGSize(width: 10, height: 10)
animationX.duration = 1
vc.layer.add(animationX, forKey: animationX.keyPath)
}
@IBAction func buttonTapped(_ sender: UIButton) {
animate(vc: sender)
}
有谁知道这是如何工作的?
缺少几件事
By default
shadowOpacity
is 0.最终O / P
编辑:
如果要使阴影在动画指定后仍保持在其位置,请指定
最终代码看起来像
最终的O / P看起来像: